WAOA 2004
Second Workshop on Approximation and Online Algorithms
14 - 17 September 2004
Bergen, Norway

 

 

SCOPE: Approximation and online algorithms are fundamental tools used to deal with computationally hard problems and problems in which the input is gradually disclosed over time. Both kinds of problems have a large number of applications arising from a variety of fields.
The workshop focuses on the design and analysis of algorithms for online and computationally hard problems. It also covers experimental methods used to design and analyze efficient approximation and online algorithms. WAOA 2004 will be part of ALGO 2004, which will also host ESA 2004 and WABI 2004. The event will take place in beautiful Bergen, Norway, from September 14 to September 17.

TOPICS: Papers are solicited in all research areas related to approximation and online algorithms, including, but not limited to:

* applications to game theory
* approximation classes
* coloring and partitioning
* competitive analysis
* computational finance
* cuts and connectivity
* geometric problems
* inapproximability results
* mechanism design
* network design
* packing and covering
* paradigms
* randomization techniques
* scheduling problems
PUBLICATION: Proceedings will be published after the workshop takes place in the series Lecture Notes in Computer Science. Instructions for authors can be found at http://www.springer.de/comp/lncs/authors.html. The proceedings of WAOA 2003 appeared as volume 2909 of Lecture Notes in Computer Science.

IMPORTANT DATES:

Submissions:     June 25, 2004
Notifications:   July 28, 2004
Workshop:        September 14-17, 2004
Camera Ready:    October 1, 2004

PROGRAM CHAIRs

PROGRAM COMMITTEE

The Call for Papers.

List of accepted papers.